

so now i'm plagued with constant, unending crabsnake screams. except, instead of a static object teleporting to 0.0 on the map, they make their travel way to the lifepod or built structures(which reminds me of the "creatures will attack your base" mechanic the dev team's spoken of before just massively blown out of proportion)įighting with the Reaper(thank you SPD) i also magically found that a crabsnake had spawned around the base in the shallows and because the terraformer is gone and the crabsnakes like to hidey-hole i can't find it to kill it with the SPD. I think some creature spawns(any creature) may zero in on the lifepod as their own "home." sort of like an NPC version of the Bounding Box error. head inside to start making plasteel when *imitates reapers roar* "well shit. I thought it was over and done and made my way back to base. When using the Cyclops to gather salvage in the Debris field a Reaper spawned next to the sub, swimming away like a bat outta hell so that it clipped into the world. Somehow a few Bleeders spawned near my lifepod/base in Safe Shallows (i'm not "close" to the Kelp forests) Once i killed the biters the Reefbacks seemed to putter off of their own accord.

It's more than just the Reefbacks and Reapers.īiters will chase Reefbacks as food-targets now(It's how I got two of the MASSIVE buggers stuck in the shallows next to my base)
